Pages: [1] 2 3 4 |
1. Simple Changes to fix null sec Stagnation - in Player Features and Ideas Discussion [original thread]
Rowells wrote: First on a soon-to-be threadnaught/locked. Also, No to all except #3. appreciate the support for #3
- by Derth Ramir - at 2014.07.08 00:06:00
|
2. Simple Changes to fix null sec Stagnation - in Player Features and Ideas Discussion [original thread]
Okay after reading the post that PL guy made I was like wow cool idea ..I can't wait for CCP to implement them because we all know how willing CCP is to make drastic changes on their only product that makes money. I kinda like his ideas though but...
- by Derth Ramir - at 2014.07.07 23:54:00
|
3. How to fix faction warfare - in Player Features and Ideas Discussion [original thread]
Remove all PVE aspects of it. From now on you can only gain LP by killing people of the other faction.
- by Derth Ramir - at 2012.10.05 17:02:00
|
4. Make all of eve act like 0.0 - in Player Features and Ideas Discussion [original thread]
Felsusguy wrote: Derth Ramir wrote: Lucy Ferrr wrote: It sounds cool in theory, but the problem I see is it kind of forces people into super conglomerate alliances. Some people are fine playing in an alliance with 40,000+, others are not....
- by Derth Ramir - at 2012.05.10 23:15:00
|
5. Make all of eve act like 0.0 - in Player Features and Ideas Discussion [original thread]
Lucy Ferrr wrote: It sounds cool in theory, but the problem I see is it kind of forces people into super conglomerate alliances. Some people are fine playing in an alliance with 40,000+, others are not. To live in SOV nul you need to be in one ...
- by Derth Ramir - at 2012.05.10 22:42:00
|
6. Make all of eve act like 0.0 - in Player Features and Ideas Discussion [original thread]
Loius Woo wrote: I don't like it. People have different play styles and this would cause EVE to die. Many of the industry endeavors that take place that allow ships to be built at all can only profitably take place in High Sec space. Also, fr...
- by Derth Ramir - at 2012.05.10 22:36:00
|
7. Make all of eve act like 0.0 - in Player Features and Ideas Discussion [original thread]
Step 1: make 4 different 1.0 systems for each different race that act as tutorial zones with no stargates. Step 2: in order to leave the system you must complete every tutorial in order to leave through a wormhole that takes you to a random syste...
- by Derth Ramir - at 2012.05.10 22:23:00
|
8. Time Dilation - in Player Features and Ideas Discussion [original thread]
Worzal Gumage wrote: yeah but still dont change the fact that it now takes far to long to have a large fleet fight n most peeps cant afford to spend 12hrs a day playin jus for 1 fight.... Log off then.. ******
- by Derth Ramir - at 2012.03.09 15:42:00
|
9. HOW TO FIX MINING - in Player Features and Ideas Discussion [original thread]
Actually no what I want to see is conflict and fighting over resources by limiting the amount of resources.
- by Derth Ramir - at 2012.03.09 04:59:00
|
10. HOW TO FIX MINING - in Player Features and Ideas Discussion [original thread]
belts respawn once a month = conflict = increased prices= low sec mining becomes profitable= non botting miners
- by Derth Ramir - at 2012.03.08 15:40:00
|
11. GIVE ALL HEAVY ASSAULT CRUISERS A BASE 50% bonus to afterburner speed - in Player Features and Ideas Discussion [original thread]
Now people won't only fly battlecruisers.
- by Derth Ramir - at 2012.02.28 07:09:00
|
12. Planetary Interaction 2.0 - (Cities, tax, terraforming and beyond) - in Player Features and Ideas Discussion [original thread]
Even though I will most likely never participate in PI this idea makes me **** my pants. Eve needs more ideas like this that make it the ultimate space game. +1
- by Derth Ramir - at 2012.02.28 05:12:00
|
13. re balance of the new Tier 3 Battlecruiser - in Player Features and Ideas Discussion [original thread]
leviticus ander wrote: the tornado seems OP since the tier 3 BCs are pretty useless in an actual combat situation, so they are relegated to ganking. and because it can pretty much one shot all but the hardest mining ships it is used there most...
- by Derth Ramir - at 2012.02.11 17:54:00
|
14. Idea for modules meta level icons - in Player Features and Ideas Discussion [original thread]
Wonderful idea and who could disagree. I think it's only time until ccp implements this.
- by Derth Ramir - at 2012.01.27 04:20:00
|
15. Flogging the dead POS - in Player Features and Ideas Discussion [original thread]
bump
- by Derth Ramir - at 2011.09.07 08:30:00
|
16. Ship Balancing: Dramiel! (and Logistics) - in Player Features and Ideas Discussion [original thread]
monkfish1234 wrote: a good start i'd say. please dont let the drake nerf be too far behind. also please take a look at ship teirs (especially bc) so that each of the ships has a proper role. The Drake does not need to be nerfed. It has b...
- by Derth Ramir - at 2011.09.07 03:23:00
|
17. Railgun Advantage? - in Player Features and Ideas Discussion [original thread]
There is none, besides long rang capabilities which can be easily countered with on grif combat probes(WHICH ARE SO FREKEN EASY TO USE) First off to get a better idea about your general rail gun lets look at the pros and cons. Pros -Can apply d...
- by Derth Ramir - at 2011.08.26 03:13:00
|
18. Red Button On Titans - in Player Features and Ideas Discussion [original thread]
yeah maybe remove the ability to kill a pos. But the whole point of the fit is to keep numbers down in eve and allowing for more tactics rather than straight up blobing.
- by Derth Ramir - at 2011.06.12 06:38:00
|
19. T3 Weapons, just a thought - in Player Features and Ideas Discussion [original thread]
As much as I would like to see this adding better and better things is not the way to go in eve. Now if these weapons required actual skill(some kind of drawback besides isk value) then I would say yes.
- by Derth Ramir - at 2011.06.11 18:40:00
|
20. Red Button On Titans - in Player Features and Ideas Discussion [original thread]
This is true. Do you think there should be a timer on it. Like a warning on your log will pop up telling that a supernovae is being charged. This way it encourages people to fight in smaller ships for the ability to gtfo?
- by Derth Ramir - at 2011.06.11 18:27:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |